Hardware Id Trivium Keygen Generator
As for the game itself, most realistic sim I've flown yet. Even with a Saitek CyborgX (very cheap stick) the plane is a joy to fly. This has to be the first ever sim I've managed to refuel in flight without soiling my pants. It's hard of course but the movement feedback you get with camera shake and HUD response is simply amazing. There might be imperfections down the road (cannot collide with trees..) but this is a 100% score sim.
The devs shouldn't even have bothered with copy protection, although it's quite harmless. Simmers will buy this just because ED, although alone on the PC hardcore sim market never rests on its laurels. And they deserve praise for that. This is a sim that will take months to learn, years to perfect, and the cost of the game is about 10% of the cost of a rudder+stick setup. I can't wait to find the box version (I never buy digital). The only problem is that now I have to spend 500+ euros on pedals and the Thrustmaster Warthog monster Hotas (not required but.. wtf..)
Oh, in case you were wondering, 5 years from now, when we'll all have virtual helmets, this sim will probably the first title I'll try.
U he diva 1 1 1 keygen for mac. I am trying to implement Hardware locked Licensing.I found the following code from codeproject that generates hardware id(Machine ID)
This code generates Hardware Key
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.My aim is to implement strict licensing scheme.As shown in the diagram given below,I am able to generate a unique machine or Hardware ID using the above code.
Based on the Machine ID or Key,I wish to generate an Activation Key so that it would be unique and can be used only on one machine because the Activation key would be generated from that Machines MachineIDHow can that be achieved?
Following is the image
I hope my doubt is clear.If not please let me know,I'll update the question with more information
1 Answer
The simple solution
The simple solution would be something like this. When the user buys your software, generate a unique GUID for the license. Let's call this the license key. When the user installs the software, you take your unique hardware key, concatenate that with the license key, and hash the result. The hash you generate will be the activation code that you're looking for. Store that value on your server. If the same license key is ever used to install the software on another machine, you will compare the computed activation code for that installation against the one you have stored on your server and deny the installation if the codes do not match.
The Catch
That being said.. the way your current scheme is set up, you are going to risk making your customers very upset. For example, if I buy your software and my hard drive dies on me, with your current setup I would have no way to recover my software. If you're going to do hardware signature based licensing, you should try to restrict it to the features that are least likely to change. BIOS..ok maybe you're safe. But hard drive, network card, video card are much more likely to change.
Also, you might want to give your customers a way to transfer the license to another computer. The way your do this is have a custom action in your uninstaller that will revoke the activation code for the license so it will no longer be tied to that hardware ID.
Conclusion
In all of this, the key is to keep things as simple as possible for your customer. There obviously is a trade-off between security and ease of use, but you DO NOT want to lock out legitimate customers and risk alienating them.
E-sword for windows 7. All that being said, there are also plenty of existing commercials options for managing licenses. QLM is pretty good is you're willing to shell out the money. In everything, just consider the cost of securing your software versus the value of securing it.